Holy Elements

Elemental clerics have the ability to imbue the element they are connected to with holy power. In this way, holy water, fire, air, and earth can be created. Holy elements are rare, powerfully blessed versions of the raw elements of the planes. They affect most forms of undead and creatures from the Lower Planes.

Damage caused by a holy element can’t be regenerated; it must be healed normally. Holy water and earth have no effect against creatures in gaseous form or incorporeal undead. However, holy air and fire does affect these types of creatures.

Holy water and earth can be splashed at a target (causing 2 points of damage) or thrown in quantities (causing 1d6+1 points of damage). The flames of holy fire cause 1d6+2 points of damage, while the heat of a holy fire causes 1d2+1 points of damage to incorporeal creatures.

Holy air is a more fleeting substance, but it can be created faster than the other types of holy elements. Its touch causes 1d4 points of damage.

The creation of a holy element requires the use of the new cleric spell, bless element.

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